AI Insights · Timothy · September 2022
Top 5 Card Battler Apps on Android in Oceania: Q3 2022
Discover the performance trends of the top 5 card battler apps on Android in Oceania during Q3 2022, with data insights from Sensor Tower.
In Q3 2022, the card battler genre saw notable activity on the Android platform in Oceania. Here’s a breakdown of the performance of the top 5 apps in this category.
MARVEL SNAP from Nuverse exhibited significant fluctuations in both downloads and revenue. Weekly revenue jumped dramatically to $15.2K in the week of July 25, followed by a gradual decline, finishing the quarter at approximately $2.4K. Downloads peaked at 5.6K in early August and then steadily dropped to 371 by the end of September. Active users saw a peak of 5.5K in early August, declining to 2.9K by the quarter's end.
Mighty Party, published by PANORAMIK GAMES LTD, maintained a steady revenue stream, peaking at $12.2K in mid-September. Downloads fluctuated, with a notable increase to 1.6K in late July, before stabilizing around 1.4K by the end of September. Active users saw a peak of 4.2K in late July, with a mid-quarter dip, and ended the quarter at 3.3K.
Hearthstone by Blizzard Entertainment, Inc. experienced a significant revenue spike in early August, reaching $27.6K. Downloads were relatively stable, peaking at 1.1K in early September. Active users consistently grew throughout the quarter, starting at 6.3K and reaching 7.9K by mid-September, with a slight dip to 7.3K at the end of the quarter.
Cards, Universe & Everything, from Avid Games, showed a stable revenue trend, peaking at $3K in late August. Downloads were steady, peaking at 950 in late July, and ending the quarter at 525. Active users peaked at 1.7K in early August, declining slightly to 1.4K by the end of September.
Yu-Gi-Oh! CROSS DUEL by KONAMI, which launched in early September, saw an initial revenue peak of $4.8K in the second week of its release. Downloads hit a high of 4.9K in its launch week, followed by a gradual decline to 1.3K by the end of September. Active users started at 3.5K and decreased to 1.7K by the quarter's close.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.